Manual Reference Pages  - GLULOADSAMPLINGMATRICES (3G)

NAME

gluLoadSamplingMatrices - load NURBS sampling and culling matrices

CONTENTS

C Specification
Parameters
Description
See Also

C SPECIFICATION

void gluLoadSamplingMatrices( GLUnurbs* nurb,

                            const GLfloat *model,
                            const GLfloat *perspective,
                            const GLint *view )

PARAMETERS

nurb Specifies the NURBS object (created with  gluNewNurbsRenderer).
model Specifies a modelview matrix (as from a glGetFloatv call).
perspective Specifies a projection matrix (as from a glGetFloatv call).
view Specifies a viewport (as from a glGetIntegerv call).

DESCRIPTION

 gluLoadSamplingMatrices uses model, perspective, and view to recompute the sampling and culling matrices stored in nurb. The sampling matrix determines how finely a NURBS curve or surface must be tessellated to satisfy the sampling tolerance (as determined by the  GLU_SAMPLING_TOLERANCE property). The culling matrix is used in deciding if a NURBS curve or surface should be culled before rendering (when the  GLU_CULLING property is turned on).

 gluLoadSamplingMatrices is necessary only if the  GLU_AUTO_LOAD_MATRIX property is turned off (see  gluNurbsProperty). Although it can be convenient to leave the  GLU_AUTO_LOAD_MATRIX property turned on, there can be a performance penalty for doing so. (A round trip to the GL server is needed to fetch the current values of the modelview matrix, projection matrix, and viewport.)

SEE ALSO

 gluGetNurbsProperty(3G),  gluNewNurbsRenderer(3G),  gluNurbsProperty(3G)
Jump to page    or go to Top of page |  Section 3G |  Main Index.


GLULOADSAMPLINGMATRICES (3G)
Generated by manServer 1.07 from /usr/X11R6/man/man3/gluLoadSamplingMatrices.3x.gz using man macros with eqn support.