glStencilMask - control the writing of individual bits in the stencil planes
C Specification
Parameters
Description
Errors
Associated Gets
See Also
void glStencilMask( GLuint mask )
mask Specifies a bit mask to enable and disable writing of individual bits in the stencil planes. Initially, the mask is all 1s.
glStencilMask controls the writing of individual bits in the stencil planes. The least significant n bits of mask, where n is the number of bits in the stencil buffer, specify a mask. Where a 1 appears in the mask, its possible to write to the corresponding bit in the stencil buffer. Where a 0 appears, the corresponding bit is write-protected. Initially, all bits are enabled for writing.
GL_INVALID_OPERATION is generated if glStencilMask is executed between the execution of glBegin and the corresponding execution of glEnd.
glGet with argument GL_STENCIL_WRITEMASK
glGet with argument GL_STENCIL_BITS
glColorMask(3G), glDepthMask(3G), glIndexMask(3G), glStencilFunc(3G), glStencilOp(3G)
| GLSTENCILMASK (3G) |