Manual Reference Pages  - GLGETPOLYGONSTIPPLE (3G)

NAME

glGetPolygonStipple - return the polygon stipple pattern

CONTENTS

C Specification
Parameters
Description
Notes
Errors
See Also

C SPECIFICATION

void glGetPolygonStipple( GLubyte *mask )

PARAMETERS

mask Returns the stipple pattern. The initial value is all 1’s.

DESCRIPTION

 glGetPolygonStipple returns to mask a 32 times 32 polygon stipple pattern. The pattern is packed into memory as if  glReadPixels with both height and width of 32, type of  GL_BITMAP, and format of  GL_COLOR_INDEX were called, and the stipple pattern were stored in an internal 32 times 32 color index buffer. Unlike  glReadPixels, however, pixel transfer operations (shift, offset, pixel map) are not applied to the returned stipple image.

NOTES

If an error is generated, no change is made to the contents of mask.

ERRORS

 GL_INVALID_OPERATION is generated if  glGetPolygonStipple is executed between the execution of  glBegin and the corresponding execution of  glEnd.

SEE ALSO

 glPixelStore(3G),  glPixelTransfer(3G),  glPolygonStipple(3G),  glReadPixels(3G)
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GLGETPOLYGONSTIPPLE (3G)
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