glGetMapdv, glGetMapfv, glGetMapiv - return evaluator parameters
C Specification
Parameters
Description
Notes
Errors
See Also
void glGetMapdv( GLenum target,GLenum query, GLdouble *v )void glGetMapfv( GLenum target,GLenum query, GLfloat *v )void glGetMapiv( GLenum target,GLenum query, GLint *v )
target Specifies the symbolic name of a map. Accepted values are GL_MAP1_COLOR_4, GL_MAP1_INDEX, GL_MAP1_NORMAL, GL_MAP1_TEXTURE_COORD_1, GL_MAP1_TEXTURE_COORD_2, GL_MAP1_TEXTURE_COORD_3, GL_MAP1_TEXTURE_COORD_4, GL_MAP1_VERTEX_3, GL_MAP1_VERTEX_4, GL_MAP2_COLOR_4, GL_MAP2_INDEX, GL_MAP2_NORMAL, GL_MAP2_TEXTURE_COORD_1, GL_MAP2_TEXTURE_COORD_2, GL_MAP2_TEXTURE_COORD_3, GL_MAP2_TEXTURE_COORD_4, GL_MAP2_VERTEX_3, and GL_MAP2_VERTEX_4. query Specifies which parameter to return. Symbolic names GL_COEFF, GL_ORDER, and GL_DOMAIN are accepted. v Returns the requested data.
glMap1 and glMap2 define evaluators. glGetMap returns evaluator parameters. target chooses a map, query selects a specific parameter, and v points to storage where the values will be returned.The acceptable values for the target parameter are described in the glMap1 and glMap2 reference pages.
query can assume the following values:
GL_COEFF v returns the control points for the evaluator function. One-dimensional evaluators return order control points, and two-dimensional evaluators return uorder times vorder control points. Each control point consists of one, two, three, or four integer, single-precision floating-point, or double-precision floating-point values, depending on the type of the evaluator. The GL returns two-dimensional control points in row-major order, incrementing the uorder index quickly and the vorder index after each row. Integer values, when requested, are computed by rounding the internal floating-point values to the nearest integer values. GL_ORDER v returns the order of the evaluator function. One-dimensional evaluators return a single value, order. The initial value is 1. Two-dimensional evaluators return two values, uorder and vorder. The initial value is 1,1. GL_DOMAIN v returns the linear u and v mapping parameters. One-dimensional evaluators return two values, u1 and u2, as specified by glMap1. Two-dimensional evaluators return four values (u1, u2, v1, and v2) as specified by glMap2. Integer values, when requested, are computed by rounding the internal floating-point values to the nearest integer values.
If an error is generated, no change is made to the contents of v.
GL_INVALID_ENUM is generated if either target or query is not an accepted value.GL_INVALID_OPERATION is generated if glGetMap is executed between the execution of glBegin and the corresponding execution of glEnd.
glEvalCoord(3G), glMap1(3G), glMap2(3G)
| GLGETMAP (3G) |