Manual Reference Pages  - GLGENTEXTURES (3G)

NAME

glGenTextures - generate texture names

CONTENTS

C Specification
Parameters
Description
Notes
Errors
Associated Gets
See Also

C SPECIFICATION

void glGenTextures( GLsizei n,

                  GLuint *textures )

PARAMETERS

n Specifies the number of texture names to be generated.
textures Specifies an array in which the generated texture names are stored.

DESCRIPTION

 glGenTextures returns n texture names in textures. There is no guarantee that the names form a contiguous set of integers; however, it is guaranteed that none of the returned names was in use immediately before the call to  glGenTextures.

The generated textures have no dimensionality; they assume the dimensionality of the texture target to which they are first bound (see  glBindTexture).

Texture names returned by a call to  glGenTextures are not returned by subsequent calls, unless they are first deleted with  glDeleteTextures.

NOTES

 glGenTextures is available only if the GL version is 1.1 or greater.

ERRORS

 GL_INVALID_VALUE is generated if n is negative.

 GL_INVALID_OPERATION is generated if  glGenTextures is executed between the execution of  glBegin and the corresponding execution of  glEnd.

ASSOCIATED GETS

 glIsTexture

SEE ALSO

 glBindTexture(3G),  glCopyTexImage1D(3G),  glCopyTexImage2D(3G),  glDeleteTextures(3G),  glGet(3G),  glGetTexParameter(3G),  glTexImage1D(3G),  glTexImage2D(3G),  glTexImage3D(3G),  glTexParameter(3G)
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GLGENTEXTURES (3G)
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