glEvalPoint1, glEvalPoint2 - generate and evaluate a single point in a mesh
C Specification
Parameters
Description
Associated Gets
See Also
void glEvalPoint1( GLint i )void glEvalPoint2( GLint i,GLint j )
i Specifies the integer value for grid domain variable i. j Specifies the integer value for grid domain variable j ( glEvalPoint2 only).
glMapGrid and glEvalMesh are used in tandem to efficiently generate and evaluate a series of evenly spaced map domain values. glEvalPoint can be used to evaluate a single grid point in the same gridspace that is traversed by glEvalMesh. Calling glEvalPoint1 is equivalent to callingwhere
glEvalCoord1( i . DELTAu + u1 );
DELTAu = (u2-u1) / n
and n, u1, and u2 are the arguments to the most recent glMapGrid1 command. The one absolute numeric requirement is that if i = n, then the value computed from i . DELTAu + u1 is exactly u2.
In the two-dimensional case, glEvalPoint2, let
|
DELTAu = (u2-u1) / n
DELTAv = (v2-v1) / m, | |
where n, u1, u2, m, v1, and v2 are the arguments to the most recent glMapGrid2 command. Then the glEvalPoint2 command is equivalent to calling
| glEvalCoord2( i . DELTAu + u1, j . DELTAv + v1 ); | |
glGet with argument GL_MAP1_GRID_DOMAIN
glGet with argument GL_MAP2_GRID_DOMAIN
glGet with argument GL_MAP1_GRID_SEGMENTS
glGet with argument GL_MAP2_GRID_SEGMENTS
glEvalCoord(3G), glEvalMesh(3G), glMap1(3G), glMap2(3G), glMapGrid(3G)
| GLEVALPOINT (3G) |